Donkey Comic Logo
Rada's head'
Today I made some edits to some prior comic pages. Very minor, no cnaon-altering events, I promise! I spend so much time looking at these pages when I'm making that sometimes I only see the intention, not the actual result, and thus some mistakes slip through on occassion, like forgetting to draw a tail or Otay's belt buckle. Other things I wanted to bring up for consistency's sake; I've been a lot more zealous boldfacing my text in more recent pages, so I brought some of the older pages up to speed. And that's about it! If ever I am fortunate enough to release physical copies, then maybe there'll be further alterations, but for now I'm hoping I won't have to (Or, more accurately, be compelled to) go back to edit these pages again.
- Rada
Rada's head'Rob's head'
Hail, fellow adventurers! While the website's been online for a few months now, this marks our first news post, and the kinda-sorta finalized version the very basic form we wanted it to take. We still have some tweeks here and there to make, but otherwise I'm proud to say that the site is fully operational. Since this is our first post, we'd love to talk a little bit about who we are and where we came from. --- I go by Rada, and have been an artist professionally for a little over a decade now, though I've been making art since I was old enough to pick up a crayon. I got my very first blank paged sketchbook in the 4th grade and I'll never forget how whimsical it felt, to just be able to do whatever I wanted with it, create whatever robot, creature, or landscape that could pop in my head. I was about that old too when I discovered my love of comics, and was introduced to works such as ElfQuest and the Electric Tale of Pikachu. As I grew I decided I wanted to make comics, but never really found the right story to tell. I went from fantasy, Sci-fi, and even romance. It wasn't until I really started getting invested in films did I begin research on the art of story telling. From there, a botched DnD campaign led me to create what we have here now. This is the culmination of several years worth of world building, concept art, notebook pages, and test runs, mired by rewrites, script cuts, and the dreaded narrowing in on what I even wanted to say with this comic, and how Otay was going to fit into it all. And I just want to say, from the bottom of my heart, thank you for joining me on this adventure, whether you check by for every new update (A new page every week!) or every few months, your viewership means the world to me. --- I am Rob! I'm a software dev by trade, and a donkey in the moonlight. These hoofs make it harwd to type sometims, but I'll continue using them to upgrade the site over time!
- Rada & Rob